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What did NOT contribute to the arcade rebound in 2008?

A. Increased interest in retro games
B. Introduction of virtual reality arcades
C. Economic recession
D. Innovative game titles

Answer :

Final answer:

The introduction of virtual reality arcades did not contribute to the arcade rebound in 2008, as VR technology was not widely present in arcades at that time.

Explanation:

The factor that did NOT contribute to the arcade rebound in 2008 is the introduction of virtual reality arcades. This is because virtual reality (VR) technology was not widely accessible or popular in commercial arcades during that time. The increased interest in retro games, economic recession, and innovative game titles all played a part in reviving the arcade industry. A resurgence of nostalgia for retro games attracted players back to arcades, while the economic recession drove people to seek out more affordable forms of entertainment such as arcades. Furthermore, innovative game titles with new gameplay mechanics or multiplayer features drew a crowd looking for unique gaming experiences.

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